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Exploring the Use of VR in Emergency Response Lesson Plans: Insights from a Recent Poll



In a recent poll I conducted, participants provided valued feedback on how likely they were to use VR for individual lesson plans for emergency response.


Results:

46% Very Likely

8% Somewhat Likely

15% Not Sure/Undecided

31% Not Likely At All


OK, SO WHAT?

Given that 54% of participants chose a less than "Very Likely" answer, what are the implications on the execution of individual lesson plans for emergency response?


I ran another poll questioning the 'combination of simulations with traditional methods' with an outcome that 100% of participants favored COMBINED simulation solutions with conventional methods.


If all participants expressed a preference for combined efforts, and there was a split of 46% favoring VR and 54% favoring an alternative approach, it raises the question of which simulation the unanimous 100% group would like to utilize for the complexities of emergency response.


 

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